The Nintendo GameCube, Nintendo’s fourth house console, entered its respective technology as an underdog for the first time since Nintendo entered the gaming industry. While the N64 was seen as a step backwards for the corporate in terms of economic success, the GameCube actually bought fewer models than the N64, even with the business as an entire rising and changing into extra popular within the early 2000s.
While the GameCube’s direct competitor - the Sony PlayStation 2 - was already expected to perform very effectively, Nintendo failing to surpass the newcomer (Microsoft’s Xbox) in the console race while shedding even further floor to Sony was a big surprise. Despite making a small revenue for Nintendo, the GameCube lost Nintendo sizable market share, ending in third place in terms of hardware sales, which has led to it being characterized as a business failure. Listed below are 10 things that contributed to the GameCube’s failure.